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std::mt19937 * | randomglobal () |
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double | Distance (const Vec2i &rA, const Vec2i &rB) |
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static Vec2i | operator/ (const Vec2i &vecA, const Vec2i &vecB) |
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static Vec2i | operator/ (const Vec2i &vec, const int value) |
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static Vec2i | operator/ (const int value, const Vec2i &vec) |
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static Vec2i | operator* (const Vec2i &vecA, const Vec2i &vecB) |
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static Vec2i | operator* (const Vec2i &vec, const int value) |
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static Vec2i | operator* (const int value, const Vec2i &vec) |
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static Vec2i | operator+ (const Vec2i &vecA, const Vec2i &vecB) |
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static Vec2i | operator+ (const Vec2i &vec, const int value) |
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static Vec2i | operator+ (const int value, const Vec2i &vec) |
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static Vec2i | operator- (const Vec2i &vecA, const Vec2i &vecB) |
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static Vec2i | operator- (const Vec2i &vec, const int value) |
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static Vec2i | operator- (const int value, const Vec2i &vec) |
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void | PrintIntMap (Matrix< int > &rInput) |
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void | PrintCharMap (Matrix< char > &rInput) |
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void | PrintSelfMap (Matrix< int > &rInput, const Vec2i &rPos) |
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void | PrintIntPath (Matrix< int > &rInput, std::list< Vec2i > &rPath, const Vec2i &rStart, const Vec2i &rEnd) |
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void | PoseToVector3 (const geometry_msgs::Pose &rInput, tf::Vector3 &rOut) |
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void | Vector3ToPose (const tf::Vector3 &rInput, geometry_msgs::Pose &rOutPose) |
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void | WorldToMap (nav_msgs::OccupancyGrid &rOcc, geometry_msgs::Pose &rWorld, Vec2i &rOutput) |
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void | WorldToMap (nav_msgs::OccupancyGrid &rOcc, geometry_msgs::Pose &rWorld, tf::Vector3 &rOutput) |
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void | WorldToMap (nav_msgs::OccupancyGrid &rOcc, tf::Vector3 &rWorld, Vec2i &rOutput) |
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void | WorldToMap (nav_msgs::OccupancyGrid &rOcc, tf::Vector3 &rWorld, tf::Vector3 &rOutput) |
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void | MapToWorld (nav_msgs::OccupancyGrid &rOcc, Vec2i &rMap, geometry_msgs::Pose &rWorld) |
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void | MapToWorld (nav_msgs::OccupancyGrid &rOcc, Vec2i &rMap, Vec2i &rWorld) |
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void | MapToWorld (nav_msgs::OccupancyGrid &rOcc, Vec2i &rMap, tf::Vector3 &rWorld) |
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double | PeriodToFreqAndFreqToPeriod (const double &val) |
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void | ApplyMask (const int &rX, const int &rY, const int &rRadius, std::vector< int8_t > &rArr, const int &rVal, const int &rWidth, const int &rHeight, const int8_t &occupancyThreshold=90, const bool &ignoreObstacles=false) |
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